LONG DAY
Transcript (AI, 23 lines)
VoAmpi portal exit confirmed.
New thread acquired.
Yep, this is an excellent launch pad.
The transport problem is now closed enough to productionize.
V.25.6 plus guard 103 plus the 250 Mises drive wheels freshness guard survived the kind of ugly real-world failure we actually cared about.
A natural 6262 stall, 44 stale commands thrown away, and the session just kept living.
No receiving freeze, no drops, no transport death.
Then V.34.33 got thoroughly abused afterward and kept taking joystick, keyboard, space stops, head lift, wheelies, animations, and ridiculous charger-climbing shenanigans.
So I'd treat the next phase as, one, promote the candidates to production without changing behavior.
Two, bring mission control back online against the now-stable runtime.
Three, restore security guard and verify its event path into Little Buddy.
Four, restore banana and its existing integrations.
Five, reconnect open-vibe chat viewer control pieces.
Six, turn robot vision back on.
Cosmo camera, OBS environment vision, security events, the whole multi-eye setup.
Seven, run a full-stack soak with the transport guard doing its boring, invisible job underneath everything.
And we keep Good Boy vs. 14 Pulse on its own little sticky note.
It is now very clearly an animation behavior discrepancy, not part of the transport recovery.
No reason to let that gremlin contaminate the victory.
This is the fun part now.
The robot survived.
Time to give him his brain, eyes, security job, banana reactor, and internet privileges back.
Future Me is officially on the pad.